Browse Source

refactor: fix config

main
familyfriendlymikey 2 years ago
parent
commit
843639c218
  1. 71
      app/api.imba
  2. 268
      app/client.imba
  3. 6
      app/components/app-community-links.imba
  4. 134
      app/components/app-links.imba
  5. 42
      app/config.imba

71
app/api.imba

@ -0,0 +1,71 @@
import db from './db'
import state from './state'
import { omit, orderBy } from 'lodash'
export default new class api
def add_link text
let link = await create_link_from_text text
link.id = nanoid!
await db.links.add link
await reload_db!
imba.commit!
p omit(link, "icon")
return link
def update_link old_link, new_link_text
let new_link = await create_link_from_text new_link_text
new_link.frequency = old_link.frequency
let result = await db.links.update old_link.id, new_link
throw "Link id not found." if result is 0
await reload_db!
imba.commit!
p omit(old_link, "icon")
p omit(new_link, "icon")
return new_link
def handle_delete link
def delete_link
try
await db.links.delete(link.id)
catch e
err "deleting link", e
try
await reload_db!
catch e
err "reloading db after successful delete", e
state.loading = yes
await delete_link!
state.query = prior_query
prior_query = ''
editing_link = no
sort_links!
selection_index = Math.min selection_index, state.sorted_links.length - 1
state.loading = no
def pin_link link
link.is_pinned = !link.is_pinned
try
let result = await db.links.update link.id, link
throw "Link id not found." if result is 0
catch e
return err "pinning link", e
await reload_db!
imba.commit!
def reload_db
state.links = await db.links.toArray()
sort_links!
def increment_link_frequency link
try
await db.links.update link.id, { frequency: link.frequency + 1 }
catch e
err "putting link", e
def sort_links
if state.query.trim!.length <= 0
return state.sorted_links = orderBy(state.links, ['is_pinned', 'frequency'], ['desc', 'desc'])
if config.enable_effective_names
return state.sorted_links = fzi state.links, state.query
state.sorted_links = fzi state.links, state.query, "display_name"

268
app/client.imba

@ -1,9 +1,14 @@
# TODO, deal with these 3:
# editing_link = no
# prior_query = ''
# viewing_community_links = yes
let p = console.log
# import sw from './sw.imba?serviceworker'
# navigator..serviceWorker..register(sw).then! do |reg| reg.update!
import { orderBy, omit } from 'lodash'
import fzi from 'fzi'
import download from 'downloadjs'
import { nanoid } from 'nanoid'
@ -14,7 +19,8 @@ let version = pkg.version
import { parse_url } from './utils'
import db from './db'
import state from './state'
import default_config from './config'
import api from './api'
import { config, save_config } from './config'
import app-community-links from './components/app-community-links'
import app-settings from './components/app-settings'
@ -34,15 +40,12 @@ global._fuzzyhome_delete_everything = do |prompt=yes|
extend tag element
get state
state
get api
api
tag app
selection_index = 0
fatal_error = no
bang = no
editing_link = no
prior_query = ''
viewing_community_links = yes
get render? do mounted?
@ -51,13 +54,12 @@ tag app
await add_initial_links!
global.localStorage.fuzzyhome_visited = yes
try
await reload_db!
await api.reload_db!
p "links:", state.links
catch e
err "state.loading database", e
fatal_error = yes
return
await load_config!
def add_initial_links
let initial_links = [
@ -72,43 +74,15 @@ tag app
]
for link_text in initial_links
try
add_link link_text
api.add_link link_text
catch e
err "adding link", e
def load_config
try
config = JSON.parse(global.localStorage.fuzzyhome_config)
validate_config!
catch
reset_config!
def validate_config
p "config:", config
throw _ if config.default_bang.id == null
throw _ if config.default_bang.url == null
throw _ if config.default_bang.icon == null
throw _ if config.default_bang.name == null
throw _ if config.default_bang.frequency == null
throw _ if config.default_bang.display_name == null
def reset_config
p "resetting config"
config = default_config
save_config!
def save_config
global.localStorage.fuzzyhome_config = JSON.stringify(config)
def err s, e
p "error:"
p e
window.alert("Error {s}:\n\n{e}")
def reload_db
state.links = await db.links.toArray()
sort_links!
get selected_link
state.sorted_links[selection_index]
@ -131,22 +105,6 @@ tag app
name = name.slice(1)
name
def sort_links
let links = state.links
if state.query.trim!.length > 0
if config.enable_effective_names
state.sorted_links = fzi links, state.query
else
state.sorted_links = fzi links, state.query, "display_name"
else
state.sorted_links = orderBy(links, ['is_pinned', 'frequency'], ['desc', 'desc'])
def increment_link_frequency link
try
await db.links.update link.id, { frequency: link.frequency + 1 }
catch e
err "putting link", e
def toggle_settings
settings_active = !settings_active
@ -215,22 +173,13 @@ tag app
def handle_add
state.loading = yes
try
await add_link state.query
await api.add_link state.query
state.query = ''
sort_links!
catch e
err "adding link", e
state.loading = no
def add_link text
let link = await create_link_from_text text
link.id = nanoid!
await db.links.add link
await reload_db!
imba.commit!
p omit(link, "icon")
return link
def construct_link_text link
let link_text = ""
link_text += "!" if link.is_bang
@ -254,21 +203,8 @@ tag app
await edit_link!
state.loading = no
def update_link old_link, new_link_text
let new_link = await create_link_from_text new_link_text
new_link.frequency = old_link.frequency
let result = await db.links.update old_link.id, new_link
throw "Link id not found." if result is 0
await reload_db!
imba.commit!
p omit(old_link, "icon")
p omit(new_link, "icon")
return new_link
def handle_click_link link
if viewing_community_links
add_community_link link
elif link.is_bang
if link.is_bang
state.query = ''
bang = link
else
@ -305,39 +241,11 @@ tag app
return unless window.confirm "Do you really want to delete {link..display_name}?"
handle_delete link
def handle_delete link
def delete_link
try
await db.links.delete(link.id)
catch e
err "deleting link", e
try
await reload_db!
catch e
err "reloading db after successful delete", e
state.loading = yes
await delete_link!
state.query = prior_query
prior_query = ''
editing_link = no
sort_links!
selection_index = Math.min selection_index, state.sorted_links.length - 1
state.loading = no
def handle_click_edit link
handle_edit link
def handle_click_pin link
link.is_pinned = !link.is_pinned
try
let result = await db.links.update link.id, link
throw "Link id not found." if result is 0
catch e
return err "pinning link", e
await reload_db!
imba.commit!
api.pin_link link
def handle_shift_backspace
if editing_link
@ -346,11 +254,6 @@ tag app
return unless state.sorted_links.length > 0
handle_edit selected_link
def add_community_link link
await db.links.add link
await reload_db!
imba.commit!
def handle_shift_return
def go
if viewing_community_links
@ -425,11 +328,6 @@ tag app
state.query = ''
sort_links!
def handle_click_view_community_links
viewing_community_links = yes
settings_active = no
sort_links!
def render
<self .disabled=state.loading>
@ -509,140 +407,16 @@ tag app
Check developer console for more information.
"""
if viewing_community_links
<app-community-links>
elif $acl.active
<app-community-links$acl>
elif settings_active
<app-settings>
elif $as.active
<app-settings$as>
elif editing_link
<app-edit>
elif $ae.active
<app-edit$ae>
else
<links>
<.header>
css
d:flex fld:row w:100%
css .side
c:purple3/90 fs:15px
d:flex ja:center w:30px
cursor:pointer
css .side svg
w:15px
css .left
d:flex jc:left
css .right
d:flex jc:right
<.side.left
@click=handle_click_toggle_simplify_ui
>
if config.enable_simplify_ui
<svg src="./assets/eye-off.svg">
else
<svg src="./assets/eye.svg">
<input$main-input
bind=state.query
# placeholder=pretty_date
@hotkey('return').capture.if(!state.loading)=handle_return
@hotkey('shift+return').capture.if(!state.loading)=handle_shift_return
@hotkey('esc').capture.if(!state.loading)=handle_esc
@hotkey('shift+backspace').capture.if(!state.loading)=handle_shift_backspace
@hotkey('down').capture.if(!state.loading)=increment_selection_index
@hotkey('up').capture.if(!state.loading)=decrement_selection_index
@keydown.del.if(!state.loading)=handle_del
@input.if(!state.loading)=handle_input
@paste.if(!state.loading)=handle_paste
@blur=this.focus
@cut=handle_cut
disabled=state.loading
>
let m = math_result
if m isnt no and m.toString! isnt state.query.trim!
<.side.right[c:blue3 fs:20px ml:10px w:unset]
@click=handle_click_copy(m)
> "= {Math.round(m * 100)/100}"
else
<.side.right @click.if(!state.loading)=toggle_settings>
<svg src="./assets/settings.svg">
if config.enable_tips and not config.enable_simplify_ui
<.middle-button>
<.tip[jc:start ta:left fl:1] @click=handle_return>
<.tip-hotkey> "Return"
<.tip-content> "Navigate To Link"
<.tip[jc:center ta:center fl:2 px:15px]
@click=handle_shift_return
>
<.tip-hotkey> "Shift + Return"
<.tip-content[of:hidden text-overflow:ellipsis white-space:nowrap]>
<span> "Add New Link"
<span[ws:pre]> " "
let sq = state.query.trim!.split /\s+/
if sq.length >= 2
let url = sq.pop!
<span> '"'
<span> sq.join ' '
<span[ws:pre]> ' '
<span[c:blue3]> url
<span> '"'
else
<span> '"'
<span> sq.join ' '
<span> '"'
<.tip[jc:end ta:right fl:1]
@click=handle_shift_backspace
>
<.tip-hotkey> "Shift + Backspace"
<.tip-content> "Edit Link"
<.links>
if not viewing_community_links and (bang or state.sorted_links.length < 1)
<a.link.selected
href=encoded_bang_query
@click=handle_click_bang
>
<.link-left>
<img.link-icon src=active_bang.icon>
<.display-name.bang-text> encoded_bang_query
<.link-right[jc:flex-end]>
<.frequency> active_bang.frequency
else
for link, index in state.sorted_links
<a.link
href=link.url
@pointerover=(selection_index = index)
@click.prevent=handle_click_link(link)
.selected=(index is selection_index)
>
<.link-left>
<img.link-icon src=link.icon>
<.display-name
[c:#FAD4AB]=link.is_bang
> link.display_name
if link.display_name isnt link.name and config.enable_effective_names
<.name>
<span.parens> "("
<span> link.name
<span.parens> ")"
<.link-right>
<.link-buttons .buttons-disabled=(not config.enable_buttons or config.enable_simplify_ui)>
<.link-button@click.prevent.stop=handle_click_edit(link)>
<svg src='./assets/edit-2.svg'>
<.link-button@click.prevent.stop=handle_click_delete(link)>
<svg src='./assets/trash.svg'>
<.link-button
@click.prevent.stop=handle_click_pin(link)
[visibility:visible c:purple3/50]=(link.is_pinned and (index isnt selection_index or not config.enable_buttons or config.enable_simplify_ui))
>
<svg src='./assets/star.svg'>
<.frequency> link.frequency
$main-input.focus!
imba.mount <app>

6
app/components/app-community-links.imba

@ -24,6 +24,11 @@ tag app-community-links
let rest = split_text.join " "
{ url, rest }
def add_community_link link
await db.links.add link
await reload_db!
imba.commit!
def render
<self
@ -71,6 +76,7 @@ tag app-community-links
<.link
.selected=(selection_index == index)
@pointerover=(selection_index = index)
@click=(add_community_link(link_text))
>
let { url, rest } = get_link_obj link_text
<.link-left .bang=rest.startsWith("!")> rest

134
app/components/app-links.imba

@ -0,0 +1,134 @@
tag app-links
selection_index = 0
bang = no
def mount
$links-input.focus!
def render
<self>
<.header>
css
d:flex fld:row w:100%
css .side
c:purple3/90 fs:15px
d:flex ja:center w:30px
cursor:pointer
css .side svg
w:15px
css .left
d:flex jc:left
css .right
d:flex jc:right
<.side.left
@click=handle_click_toggle_simplify_ui
>
if config.enable_simplify_ui
<svg src="./assets/eye-off.svg">
else
<svg src="./assets/eye.svg">
<input$links-input
bind=state.query
@hotkey('return').capture.if(!state.loading)=handle_return
@hotkey('shift+return').capture.if(!state.loading)=handle_shift_return
@hotkey('esc').capture.if(!state.loading)=handle_esc
@hotkey('shift+backspace').capture.if(!state.loading)=handle_shift_backspace
@hotkey('down').capture.if(!state.loading)=increment_selection_index
@hotkey('up').capture.if(!state.loading)=decrement_selection_index
@keydown.del.if(!state.loading)=handle_del
@input.if(!state.loading)=handle_input
@paste.if(!state.loading)=handle_paste
@blur=this.focus
@cut=handle_cut
disabled=state.loading
>
let m = math_result
if m isnt no and m.toString! isnt state.query.trim!
<.side.right[c:blue3 fs:20px ml:10px w:unset]
@click=handle_click_copy(m)
> "= {Math.round(m * 100)/100}"
else
<.side.right @click.if(!state.loading)=toggle_settings>
<svg src="./assets/settings.svg">
if config.enable_tips and not config.enable_simplify_ui
<.middle-button>
<.tip[jc:start ta:left fl:1] @click=handle_return>
<.tip-hotkey> "Return"
<.tip-content> "Navigate To Link"
<.tip[jc:center ta:center fl:2 px:15px]
@click=handle_shift_return
>
<.tip-hotkey> "Shift + Return"
<.tip-content[of:hidden text-overflow:ellipsis white-space:nowrap]>
<span> "Add New Link"
<span[ws:pre]> " "
let sq = state.query.trim!.split /\s+/
if sq.length >= 2
let url = sq.pop!
<span> '"'
<span> sq.join ' '
<span[ws:pre]> ' '
<span[c:blue3]> url
<span> '"'
else
<span> '"'
<span> sq.join ' '
<span> '"'
<.tip[jc:end ta:right fl:1]
@click=handle_shift_backspace
>
<.tip-hotkey> "Shift + Backspace"
<.tip-content> "Edit Link"
<.links>
if not viewing_community_links and (bang or state.sorted_links.length < 1)
<a.link.selected
href=encoded_bang_query
@click=handle_click_bang
>
<.link-left>
<img.link-icon src=active_bang.icon>
<.display-name.bang-text> encoded_bang_query
<.link-right[jc:flex-end]>
<.frequency> active_bang.frequency
else
for link, index in state.sorted_links
<a.link
href=link.url
@pointerover=(selection_index = index)
@click.prevent=handle_click_link(link)
.selected=(index is selection_index)
>
<.link-left>
<img.link-icon src=link.icon>
<.display-name
[c:#FAD4AB]=link.is_bang
> link.display_name
if link.display_name isnt link.name and config.enable_effective_names
<.name>
<span.parens> "("
<span> link.name
<span.parens> ")"
<.link-right>
<.link-buttons .buttons-disabled=(not config.enable_buttons or config.enable_simplify_ui)>
<.link-button@click.prevent.stop=handle_click_edit(link)>
<svg src='./assets/edit-2.svg'>
<.link-button@click.prevent.stop=handle_click_delete(link)>
<svg src='./assets/trash.svg'>
<.link-button
@click.prevent.stop=handle_click_pin(link)
[visibility:visible c:purple3/50]=(link.is_pinned and (index isnt selection_index or not config.enable_buttons or config.enable_simplify_ui))
>
<svg src='./assets/star.svg'>
<.frequency> link.frequency

42
app/config.imba

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