import { inherits as inherits$0 } from "util"; import HashBase from "../hash-base"; 'use strict'; var inherits = { inherits: inherits$0 }.inherits; var ARRAY16 = new Array(16); var zl = [ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 7, 4, 13, 1, 10, 6, 15, 3, 12, 0, 9, 5, 2, 14, 11, 8, 3, 10, 14, 4, 9, 15, 8, 1, 2, 7, 0, 6, 13, 11, 5, 12, 1, 9, 11, 10, 0, 8, 12, 4, 13, 3, 7, 15, 14, 5, 6, 2, 4, 0, 5, 9, 7, 12, 2, 10, 14, 1, 3, 8, 11, 6, 15, 13 ]; var zr = [ 5, 14, 7, 0, 9, 2, 11, 4, 13, 6, 15, 8, 1, 10, 3, 12, 6, 11, 3, 7, 0, 13, 5, 10, 14, 15, 8, 12, 4, 9, 1, 2, 15, 5, 1, 3, 7, 14, 6, 9, 11, 8, 12, 2, 10, 0, 4, 13, 8, 6, 4, 1, 3, 11, 15, 0, 5, 12, 2, 13, 9, 7, 10, 14, 12, 15, 10, 4, 1, 5, 8, 7, 6, 2, 13, 14, 0, 3, 9, 11 ]; var sl = [ 11, 14, 15, 12, 5, 8, 7, 9, 11, 13, 14, 15, 6, 7, 9, 8, 7, 6, 8, 13, 11, 9, 7, 15, 7, 12, 15, 9, 11, 7, 13, 12, 11, 13, 6, 7, 14, 9, 13, 15, 14, 8, 13, 6, 5, 12, 7, 5, 11, 12, 14, 15, 14, 15, 9, 8, 9, 14, 5, 6, 8, 6, 5, 12, 9, 15, 5, 11, 6, 8, 13, 12, 5, 12, 13, 14, 11, 8, 5, 6 ]; var sr = [ 8, 9, 9, 11, 13, 15, 15, 5, 7, 7, 8, 11, 14, 14, 12, 6, 9, 13, 15, 7, 12, 8, 9, 11, 7, 7, 12, 7, 6, 15, 13, 11, 9, 7, 15, 11, 8, 6, 6, 14, 12, 13, 5, 14, 13, 13, 7, 5, 15, 5, 8, 11, 14, 14, 6, 14, 6, 9, 12, 9, 12, 5, 15, 8, 8, 5, 12, 9, 12, 5, 14, 6, 8, 13, 6, 5, 15, 13, 11, 11 ]; var hl = [0x00000000, 0x5a827999, 0x6ed9eba1, 0x8f1bbcdc, 0xa953fd4e]; var hr = [0x50a28be6, 0x5c4dd124, 0x6d703ef3, 0x7a6d76e9, 0x00000000]; function RIPEMD160() { HashBase.call(this, 64); // state this._a = 0x67452301; this._b = 0xefcdab89; this._c = 0x98badcfe; this._d = 0x10325476; this._e = 0xc3d2e1f0; } inherits(RIPEMD160, HashBase); RIPEMD160.prototype._update = function () { var words = ARRAY16; for (var j = 0; j < 16; ++j) words[j] = this._block.readInt32LE(j * 4); var al = this._a | 0; var bl = this._b | 0; var cl = this._c | 0; var dl = this._d | 0; var el = this._e | 0; var ar = this._a | 0; var br = this._b | 0; var cr = this._c | 0; var dr = this._d | 0; var er = this._e | 0; // computation for (var i = 0; i < 80; i += 1) { var tl; var tr; if (i < 16) { tl = fn1(al, bl, cl, dl, el, words[zl[i]], hl[0], sl[i]); tr = fn5(ar, br, cr, dr, er, words[zr[i]], hr[0], sr[i]); } else if (i < 32) { tl = fn2(al, bl, cl, dl, el, words[zl[i]], hl[1], sl[i]); tr = fn4(ar, br, cr, dr, er, words[zr[i]], hr[1], sr[i]); } else if (i < 48) { tl = fn3(al, bl, cl, dl, el, words[zl[i]], hl[2], sl[i]); tr = fn3(ar, br, cr, dr, er, words[zr[i]], hr[2], sr[i]); } else if (i < 64) { tl = fn4(al, bl, cl, dl, el, words[zl[i]], hl[3], sl[i]); tr = fn2(ar, br, cr, dr, er, words[zr[i]], hr[3], sr[i]); } else { // if (i<80) { tl = fn5(al, bl, cl, dl, el, words[zl[i]], hl[4], sl[i]); tr = fn1(ar, br, cr, dr, er, words[zr[i]], hr[4], sr[i]); } al = el; el = dl; dl = rotl(cl, 10); cl = bl; bl = tl; ar = er; er = dr; dr = rotl(cr, 10); cr = br; br = tr; } // update state var t = (this._b + cl + dr) | 0; this._b = (this._c + dl + er) | 0; this._c = (this._d + el + ar) | 0; this._d = (this._e + al + br) | 0; this._e = (this._a + bl + cr) | 0; this._a = t; }; RIPEMD160.prototype._digest = function () { // create padding and handle blocks this._block[this._blockOffset++] = 0x80; if (this._blockOffset > 56) { this._block.fill(0, this._blockOffset, 64); this._update(); this._blockOffset = 0; } this._block.fill(0, this._blockOffset, 56); this._block.writeUInt32LE(this._length[0], 56); this._block.writeUInt32LE(this._length[1], 60); this._update(); // produce result var buffer = Buffer.alloc ? Buffer.alloc(20) : new Buffer(20); buffer.writeInt32LE(this._a, 0); buffer.writeInt32LE(this._b, 4); buffer.writeInt32LE(this._c, 8); buffer.writeInt32LE(this._d, 12); buffer.writeInt32LE(this._e, 16); return buffer; }; function rotl(x, n) { return (x << n) | (x >>> (32 - n)); } function fn1(a, b, c, d, e, m, k, s) { return (rotl((a + (b ^ c ^ d) + m + k) | 0, s) + e) | 0; } function fn2(a, b, c, d, e, m, k, s) { return (rotl((a + ((b & c) | ((~b) & d)) + m + k) | 0, s) + e) | 0; } function fn3(a, b, c, d, e, m, k, s) { return (rotl((a + ((b | (~c)) ^ d) + m + k) | 0, s) + e) | 0; } function fn4(a, b, c, d, e, m, k, s) { return (rotl((a + ((b & d) | (c & (~d))) + m + k) | 0, s) + e) | 0; } function fn5(a, b, c, d, e, m, k, s) { return (rotl((a + (b ^ (c | (~d))) + m + k) | 0, s) + e) | 0; } export default RIPEMD160;